My first project back when I started using Unity: a blank character, some terrain, and a flock of puffballs. Well, first released I should say; I'm sure I made a few smaller tests before this.

I made this back in Unity 4 I think; it certainly still had the old web player, since this is the first time I've built it for WebGL. I also used UnityScript, although I ported it to C# a while ago. This was also back when I was still doing 3D animation and hadn't fully committed to being a programmer; I modeled and animated the character in Maya.

Arrow keys to move around

Click+drag to look around

Shift to run

Z to jump

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